Interaction fidelity: ‘The objective degree of exactness with which real-world interactions can be reproduced.’43 Important components include haptic feedback, controllers and response to voice Display fidelity: ‘The objective degree of exactness with which real-world sensory stimuli are reproduced.’43 Important components include auditory output, visual output, stereopsis, field of view, resolution, and frames-per-second Field of view (FOV): ‘The relative field of the user’s total view within which the environment’s visuals extend’44 Tracking level: ‘The number and types of degrees of freedom (DOF) with which a user is tracked by an immersive system’44 Frames-per-second: ‘The number of times an image on the screen is refreshed each second’3 Stereopsis: ‘Recreating the experience humans get from seeing the real world with two eyes’3 |